Watch Dogs: Legion
Developed by Ubisoft, Watch Dogs: Legion is the latest installment of the Watch Dogs series.
Watch Dogs: Legion follows the hacker organization DedSec in its fight against Albion, an oppressive security company that took control over London after DedSec was framed for a citywide bombing. The gameplay primarily revolves around traveling across a detailed rendition of a near-future, hi-tech London, and completing seemingly endless, repetitive missions. Being a metropolis-based open-world game, expect the genre’s typical trappings: lots of driving, causing vehicular mayhem, running from innumerable enemy grunts – in this facet, Legion is as run-of-the-mill as can be.
Legion’s defining aspect, however, is the ability to recruit – and assume control of – any of London’s 9 million citizens, as a new DedSec hacktivist. While this concept sounds fresh and intriguing, it is, unfortunately (and understandably) poorly executed. After the first dozen recruits, it becomes obvious that creating identities for millions of potential recruits walking around London would require a fair bit of random generation. The randomly generated dialogue lines and character features are often unintentionally comical and awkward, with the PS2-era face animations on PS4-era character models causing a severe immersion break in an otherwise decently fleshed-out world. While Legion boasts impressive concepts, tone, and graphics, its consistently mediocre and uncreative execution of said strengths makes it decidedly boring, oftentimes more tedious than fun.